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games-fps/quakeforge

A new 3d engine based off of id Softwares's legendary Quake and QuakeWorld game engine

Screenshots

  • quakeforge-0.5.5-r2
    ~amd64 ~ppc ~x86
    cdinstall debug 3dfx fbcon opengl sdl svga X ncurses vorbis zlib ipv6 xv dga alsa oss
    View      Download      License: GPL-2
  • quakeforge-0.5.5-r1
    ~ppc ~x86
    cdinstall debug 3dfx fbcon opengl sdl svga X ncurses vorbis zlib ipv6 xv dga alsa oss
    View      Download      License: GPL-2
  • quakeforge-0.5.5
    ppc x86
    cdinstall debug 3dfx fbcon opengl sdl svga X ncurses vorbis zlib ipv6 xv dga alsa oss
    View      Download      License: GPL-2

USE Flags

cdinstall
Global: Copies files from the CD rather than asking the user to copy them, mostly used with games
debug
Global: Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see http://www.gentoo.org/proj/en/qa/backtraces.xml
3dfx
Global: Enable support for Voodoo chipsets, also called as 3DFX and TDFX
fbcon
Global: Adds framebuffer support for the console, via the kernel
opengl
Global: Adds support for OpenGL (3D graphics)
sdl
Global: Adds support for Simple Direct Layer (media library)
svga
Global: Adds support for SVGAlib (graphics library)
X
Global: Adds support for X11
ncurses
Global: Adds ncurses support (console display library)
vorbis
Global: Adds support for the OggVorbis audio codec
zlib
Global: Adds support for zlib (de)compression
ipv6
Global: Adds support for IP version 6
xv
Global: Adds in optional support for the Xvideo extension (an X API for video playback)
dga
Global: Adds DGA (Direct Graphic Access) support for X
alsa
Global: Adds support for media-libs/alsa-lib (Advanced Linux Sound Architecture)
oss
Global: Adds support for OSS (Open Sound System)