games-fps/quake3-bfp
Quake III Bid For Power - take control of Ki-powered superheros and battle in a mostly aerial fight
ChangeLog
# ChangeLog for games-fps/quake3-bfp
# Copyright 2000-2008 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3-bfp/ChangeLog,v 1.4 2008/02/15 01:00:12 wolf31o2 Exp $
15 Feb 2008; Chris Gianelloni <wolf31o2@gentoo.org>
quake3-bfp-1.2-r1.ebuild:
Shortening DESCRIPTION to shut repoman up.
24 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
quake3-bfp-1.2-r1.ebuild:
Updated to have both MOD_BINS and MOD_DIR like it used to do with the
games-q3mod eclass so it'll install the wrapper with a different name.
*quake3-bfp-1.2-r1 (23 Oct 2006)
23 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
+quake3-bfp-1.2-r1.ebuild:
Added new revision for testing which uses the brand-spankin-new
games-mods.eclass to reduce ebuild code.
*quake3-bfp-1.2 (27 Dec 2004)
27 Dec 2004; Mike Frysinger <vapier@gentoo.org> :
Initial import. Ebuild submitted by Dirk-Jan Heijs #59642.
# Copyright 2000-2008 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3-bfp/ChangeLog,v 1.4 2008/02/15 01:00:12 wolf31o2 Exp $
15 Feb 2008; Chris Gianelloni <wolf31o2@gentoo.org>
quake3-bfp-1.2-r1.ebuild:
Shortening DESCRIPTION to shut repoman up.
24 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
quake3-bfp-1.2-r1.ebuild:
Updated to have both MOD_BINS and MOD_DIR like it used to do with the
games-q3mod eclass so it'll install the wrapper with a different name.
*quake3-bfp-1.2-r1 (23 Oct 2006)
23 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
+quake3-bfp-1.2-r1.ebuild:
Added new revision for testing which uses the brand-spankin-new
games-mods.eclass to reduce ebuild code.
*quake3-bfp-1.2 (27 Dec 2004)
27 Dec 2004; Mike Frysinger <vapier@gentoo.org> :
Initial import. Ebuild submitted by Dirk-Jan Heijs #59642.


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