games-fps/quake3-alternatefire
Quake III Alternate Fire - adds unique new secondary attacks to weapons
ChangeLog
# ChangeLog for games-fps/quake3-alternatefire
# Copyright 2002-2006 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3-alternatefire/ChangeLog,v 1.7 2006/10/23 21:05:28 wolf31o2 Exp $
23 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
quake3-alternatefire-2.0-r1.ebuild:
Added tds.net mirror.
*quake3-alternatefire-2.0-r1 (23 Oct 2006)
23 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
+quake3-alternatefire-2.0-r1.ebuild:
Added new revision for testing which uses the brand-spankin-new
games-mods.eclass to reduce ebuild code.
*quake3-alternatefire-2.0 (29 Nov 2002)
15 Jul 2003; Mike Frysinger <vapier@gentoo.org> :
Updated to use games-q3mod.eclass #23871.
29 Nov 2002; Mike Frysinger <vapier@gentoo.org> :
Initial import. Ebuild submitted by CJ Kucera <pez@apocalyptech.com>.
# Copyright 2002-2006 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3-alternatefire/ChangeLog,v 1.7 2006/10/23 21:05:28 wolf31o2 Exp $
23 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
quake3-alternatefire-2.0-r1.ebuild:
Added tds.net mirror.
*quake3-alternatefire-2.0-r1 (23 Oct 2006)
23 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
+quake3-alternatefire-2.0-r1.ebuild:
Added new revision for testing which uses the brand-spankin-new
games-mods.eclass to reduce ebuild code.
*quake3-alternatefire-2.0 (29 Nov 2002)
15 Jul 2003; Mike Frysinger <vapier@gentoo.org> :
Updated to use games-q3mod.eclass #23871.
29 Nov 2002; Mike Frysinger <vapier@gentoo.org> :
Initial import. Ebuild submitted by CJ Kucera <pez@apocalyptech.com>.


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